The unified program architecture of real time vision system (VS) with several fields of view construction is described. The offered architecture provides both onboard and stationary usage. In case of stationary usage, it provides determination of location and trajectory of objects movement in the ordered system of co-ordinates. Principles of open architecture, componential technology and use of standard network decisions allow reconstructing operatively the unified architecture for the decision of specific tasks. The mutual binding of fields of view is important at formation of distributed VS uniform information field. For real time mobile systems time necessary for a rebinding and calibration is principal. The special attention also is paid to this part of the software. Orientation to use COTS technology at configuration of the system hardware allows generated VS to remain within the limits of economic feasibility. Examples of configurations concrete VS, created on offered architecture and results of experiments with them are resulted.