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In this work we analyze the complex trade-off between data transfer, computation time, and power consumption when a multi-stage data-intensive algorithm (in this case video stabilization) is split between a low power mobile device and high power cloud server. We evaluate design choices in terms of which intermediate representations should be transferred to the server and back to the mobile device,...
The problem of autonomous vehicles mobility and their orientation in space is an important issue today in the manufacturing sector, especially in relation with the application of standard Industry 4.0. In our paper is presented the design of autonomous mobile device. When designing device, we focused on its wide usability and flexibility in deployment, which was reflected in its architecture. The...
In the process of mobile reading dot information based on halftone microstructure, in order to extract the feature information efficiently, we need to obtain a halftone image which microstructure is clearly distinguished. In this paper, mobile phone Macro imaging technology and algorithms are mainly studied. We present a method based on least square method for determining the image’s clarity, as well...
We are presenting PanoVC — a mobile telepresence system based on continuously updated panoramic images. We are showing that the experience of telepresence, i.e. the sense of "being there together" at a distant location can be achieved with standard state-of-the-art mobile phones. Because mobile phones are always on hand users can share their environments with others in a pervasive way. Our...
Integrating personal camera-equipped mobile devices in traditional camera networks could enable a new class of mobile vision applications, but although integration is becoming technically feasible, consumer buy-in could be a thorny problem.
Augmented Reality Systems (ARSs) are a logical evolution of virtual reality systems. This new type of system enriches reality by mixing real elements with electronic information. This paper identifies the common tasks performed by ARSs, the underlying software and hardware components that support them and the most common architectures for ARSs. Subsequently, the paper reviews some ARSs, identifying...
The first read rate (FRR) has been one of the traditional benchmark metric for measuring the performance of barcode systems. In recent studies, it has been noted that the FRR alone is not a complete measure of user experience, especially of barcodes in mobile applications. In this paper, we present a further three factors that would influence the user experience of mobile 2D barcodes. Our investigation...
The use of mobile and handheld devices is a desirable option for implementation of user interaction with remote services from a distance. Another prominent option to operate a remote application is the use of gestures performed in the air. This paper describes the design and realization of a system to enable mobile devices and gesture recognition tools to have control on a remote movie-player application...
Internet users today often have usernames and passwords at multiple web sites. To simplify things, many sites support some form of federated identity management, such as OpenID, that enables users to have a single account that allows them to log on to many different sites by authenticating to a single identity provider. Most identity providers perform authentication using a username and password....
Heart Beat Rate calculation has traditionally been conducted using specialized hardware most commonly in the form of pulse oximeters or Electrocardiogram devices. Even though these methods offer high reliability, they require the users to have special sensor to measure their heart rate. In this paper we propose a system capable of estimating the heart beat rate using just a camera from a commercially...
In 2003, we started an AR framework for mobile phones. We intended its first generation as primarily a proof of feasibility. The second generation was an attempt to port a fully featured PC-based AR framework, Studierstube 4, to a phone platform. You can port existing applications and make them run on mobile phones. However, as we had to painfully experience ourselves, this approach typically produces...
The paper describes the design and implementation of multifunctional photograph processor based on Samsung 2440A. Discussing the function and actuality of photograph processor and the exploited environment and interrelated technique of photograph processor and the software and hardware design of system. Using the special DSP chip disposal the photograph receiving from external equipment and transfer...
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