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IoT (Internet of Things) resources could be conceived as service end-points for Machine-to-Machine (M2M) platforms, i.e. Things/Resources as a Service (TaaS or RaaS). Moreover, technologies involved in this platforms, provide to devices the needed capabilities to expose their services in a straightforward manner. Consequently, a solid, well-designed M2M/IoT platform should provide the basis for the...
The emergence of Web 2.0 and the influence of Information and Communication Technology (ICT) have fostered e-learning to be more interactive, challenging, and situated. As a result, learners felt empowered when they are engaged in collaborative learning activities and self-directed learning. Given the different learning styles of students, educators are faced with the challenge of having to develop...
Technology Navigator is an online tool, developed by IEEE volunteers, which enables students, faculty and professionals in engineering and the sciences to discover engineering content and events relevant to them, including conferences, publications, standards, and published articles. Tags and related tags, often based on a shared “market language,” are filtered across multiple disciplines and industry...
The success of the collaborative web-based MediaWiki platform, widely used in several projects to exchange knowledge created a new idea to use this system as a low-tech interoperability and repository layer for data providers, end users, developers and project partners. Facilitating the acquisition of knowledge for multimedia digital resources is a task that usually requires special purpose interfaces...
A metaphor of Electronic Lab Notebook (ELN) can be leveraged not only to make the process of creation and editing of scientific workflows easier, but to execute, monitor, and troubleshoot workflows. By using ELN as a metaphor for Scientific Workflow Management System (SWFMS), scientific users can have the familiar user interface it offers with the benefits of SWFMS, such as the ability to automate...
This paper points out the problem in Collaborative Learning Platform (CLP), and then makes reference to the model of collaborative knowledge building. Under the guidance of it, three principles are proposed: optimize basic requirements, enhance extended requirements and broaden external integration. Each principle is converted into several strategies so that they can be applied.
Student performance in middle school math and science is in a perilous state. This crisis is reflected in results on key national assessments such as NAEP that indicate that less than one-third of students in the 8th grade perform at a proficient or higher level in math or science. To address this issue, an innovative Instructional Model, the 4E ?? 2 Model, was recently proposed by us to improve the...
It is widely considered that standardization is an important means for information processing, exchanging, managing and clearing up technical bulwark more effectively. The paper study the theoretics and methods about the E-HUB platform. After analyzed the issues of standardization and existing standards for sustainable development information sharing (SDIS) such as XML, RosettaNet and so on. Then...
There is a strong need for a genuinely open framework for technology enhanced learning in order to foster progress and take-up in this field. A particular problem with most ldquoe-learningrdquo support products is that they assume and encourage a model of learning which is centred on content management and information transfer - mainly because this is easily achieved through simple use of the Web...
The net generation of students have characteristics which make them well-suited for participating in open source projects including being comfortable with information technologies, using IT as a form of communication, desiring to work in groups, a desire to do social good, and being fascinated by new technologies. The nature of open source projects where communities of developers from around the world...
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