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The widespread adoption of online education is severely challenged by issues of verifiability, reliability, security and credibility. Open Badges exist to address these challenges, but there is no consensus as to what constitutes best practices regarding the implementation of an Open Badge system within an educational context. In this paper we survey the current landscape of Open Badges from educational...
Assessments constitute a crucial part of an academic learning process due to its importance in evaluating students' knowledge and forming a basis for their grade. The rapid evolution of technology has influenced the way assessments are now being conducted in academic institutions. Tertiary institutions are adopting Computer-Based Assessments (CBAs), in tandem with traditional Paper-Based Assessments...
In an effort to evaluate the effectiveness of an audience response system (ARS), a mixed methods approach was developed using qualitative and quantitative questionnaire data together with direct measures such as exam and ARS performance scores. The results reveal that students' exam scores are higher for those students who answer ARS questions and that ARS performance scores are an indicator of how...
The use of an asynchronous video-annotated peer review system (VAPR) presents the opportunity to enhance teaching and diffuse pedagogical practice in higher education. The process involves the video recording of classroom teaching by each faculty member, which is then reviewed and annotated in real-time by faculty peers to identify specific instances of good practices, opportunities for improvement,...
This paper investigates how different individual and institutional factors pertaining to ICT readiness influence teachers' adoption of game-based learning technologies. The data were gathered from Finnish primary, lower secondary and upper secondary school teachers (N=1668) with an online survey. The results indicate that openness towards ICT, ICT attitude and the ICT compatibility with teaching positively...
This paper focuses on designing an online feedback management system that collects data in the form of suggestions, ratings and comments, and applies machine learning capabilities to automatically extract relevant summaries of the suggestions posted in this automated suggestion system. We have analyzed two key requirements, anonymous feedback and credible feedback, to gain insight on the submitted...
Over the past few years, the relationship between attitudes and behavior has been of a major interest to educators. Previous studies have found varying degree of associations between attitudes, behavioral intention and perceptions and corroborate the fact that attitudes influence patterns of behavior. As computer technology is becoming pervasive in the society, researchers have attempted to explore...
Deception in online content is not uncommon. This research focuses on investigating deception in the context of online-Islamic content. Previous studies have shown that some of the online content claiming to be about Islamic values, ethics and ideology is in fact aimed at deceiving people about the truth of Islamic ideologies, values and ethics. Through content analysis, several websites with Islamic...
The goal of this paper is to demonstrate the potential of gaming simulation as a research method in project management. Gaming simulation is used for identifying the impact of ambiguity and urgency on project participants' attitudes in the early phase. By ambiguity we mean lack of clarity of goals and objectives of the project. Urgency refers to time pressure, in the sense that the project has to...
The significance of expectation disconfirmation has been widely recognized in the field of service recovery by both managers and researchers. However, there are limited studies of the driving mechanisms of expectation disconfirmation in e-service recovery. This paper empirically explores the moderating roles of some situational factors such as perceived risk, shopping experience and education on the...
This study explores the impact process of customer participation on customer attribution, as well as the intermediary functions of expectation and perceived control in the impact process through experimental method. It offers an explanation from the perspective of attribution for studies on the intermediate factors in the transmission mechanism between customer participation and satisfaction, thus...
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