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In multiview video applications, view synthesis is a computationally intensive task that needs to be done correctly and efficiently in order to deliver a seamless user experience. In order to provide fast and efficient view synthesis, in this paper, we present a cloud-based implementation that will be especially beneficial to mobile users whose devices may not be powerful enough for high quality view...
Smartphones have become the de-facto capture devices for everyday photography. Unlike traditional digital cameras, smartphones are versatile devices with auxiliary sensors, processing power, and networking capabilities. In this work, we harness the communication capabilities of smartphones and present a synchronous/co-ordinated multi-camera capture system. Synchronous capture is important for many...
Machinima is which use real-time graphics rendering platform game engine to create animated videos or films. Traditional methods of machinima filming are stand-alone methods that using artificial intelligence scripting to implement the plot. However, massive script writing work of artificial intelligence will cost a IoT of manpower and resources. This paper proposes a method based on network game...
Machinima is which use real-time graphics rendering platform game engine to create animated videos or films. Traditional methods of machinima filming are stand-alone methods that using artificial intelligence scripting to implement the plot. However, massive script writing work of artificial intelligence will cost a IoT of manpower and resources. This paper proposes a method based on network game...
High-speed camera can be implemented into a distributed camera network, which makes the camera network available to various dynamic applications such as observation at high speed and tracking of fast moving objects. This network system can be referred as high-speed distributed smart cameras (H-DSC). In order to construct a H-DSC, accurate synchronization between cameras as well as real-time feature...
Face to face hand-holding is the main Inheritance method of traditional Chinese medical science (TCMS). But famous traditional-Chinese doctors are very rare, it's almost impossible to learn face-to-face for the youth who are thirsty for traditional Chinese diagnosis. In order to resolve the contradiction, this paper develops a video recording system to record the diagnostic procedure of famous traditional...
With the advancements in the hardware technology, it is now possible to transmit data over Ethernet at the rate of 100Mbps/1Gbps. The only limiting factor for such a high peed data transfer is the speed of the processor in the computer which does all the TCP/IP processing by using the TCP/IP software written in it. In the present system, the IR sensor used is taking 50 images of plasma per second...
Location-based panorama systems such as Google Street View let users explore places around the world through panoramic bubbles or strips. The panorama image is easy to be deployed, but it can only provide the static views of capturing time and lacks developing process. In this paper, we present an augmented virtual environment system that combines multiple location-based panorama videos with the structural...
This paper focuses on content dissemination in location-centered communities and provides the first comparative analysis of two forwarding algorithms on real scenario, namely, Profile Cast - which has been on purposely designed for this environment - and Interest Cast - which by contrast addresses more general settings. The paper provides quantitative evaluation of relevant metrics (i.e. community...
The prototype of time-shifted system on multi-view video is proposed for the first time in this paper. Synchronous locating of multi-view video streams is one of the key issues in supporting time-shifted function. In time-shifted system, video streams are forever lasting, the relative time, as the traditional locating index, now is meaningless to clients, as they would never know when the real moment...
3D teleimmersive (TI) environments have gained significant attention as they show promising results for a wide number of applications. These environments are usually distributed and multi platform which makes performance analysis and monitoring difficult. We present a unified time service (UTS) and its measurement framework for evaluating components in terms of their reflected QoS (e.g. delay). Then...
The paper presents a real-time vision system for automatic traffic monitoring based on a network of autonomous tracking units that capture and process images from one or more pre-calibrated cameras. The system, which has been developed within the framework of TRAVIS (TRAffic VISual monitoring) project, is flexible, scalable and can be useable for a broad field of applications, including traffic monitoring...
This paper proposes a prototype realization of real-time synchronous multi-view video transport system which can extend the software-based multi-view video transport system over IP networks. This system supports H.264/MPEG-2 system based real-time multi-view video transport and considers the synchronization during acquisition and transport for the interactive view-selection during transport. For the...
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