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Foods consumed by children without parental supervision are not always healthy, which can cause to disease especially digestive diseases. Children should have knowledge about what is happening in their digestive and reaction after consuming food, so that they can avoid consuming bad food for their health. The medium used to convey it through games and activities is a mobile application app called...
In this paper, we present the research in-progress, which aims to design a mobile application that can support social learning experiences in a game-like environment. Our research was mainly motivated by the fundamental dilemma in children and new media that the penetration of digital media in children's life poses both opportunities and risks. Adopting the key ideas of serious games, we have been...
Children's interaction picture books can not only attract children's attention but also can affect the recognition memory effect for content of the picture books. This paper starts with the animation medium in interaction picture books, classifies the interactive animation in existing interaction picture books, to gain samples of different degree of influence on children's attention. A memory test...
Augmented reality is increasingly reaching young users such as elementary-school and high-school children, as their parents and teachers become aware of the technology and its potential for education. Although research has shown that AR systems have the potential to improve student learning, the educator community does not clearly understand the educational impact of AR, nor the factors which impact...
This article analyses the general advantages of animation in China Children-oriented Sports TV Program, through cases studies of two TV programs including Olympic ABC and Fuwa Journey in Olympic. The conclusion is that Virtual Reality Technology makes the meaning of animation go beyond virtual signified in Pragmatics, combining education, social psychology, instruction with happiness in sports TV...
This paper explores the need to teach our children to become digital citizens, creating a culture of responsibility which will enable them to navigate the various risks inherent in using the Internet. FOSI's Global Resource and Information Directory (GRID) is the first of a new generation of online global resources that aggregate and track the progress citizens around the world are making as they...
We can easily use Media all the time and out students show their interest of using Media. The definition of Media include many parts. Among these, the reason of choosing Internet is the usefulness. People easily contact and use it. I had to combine English and Internet. And I chose the more interesting text, children's literature. The merit of children's literature contain many things. Using this...
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