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Over the past few years, gesture recognition has made its debut in education and virtual reality environment. This paper reviews the current literature in gesture recognition technology for interactive storybooks and the existing methods and challenges for this technology. A conceptual framework is proposed to resolve two main challenges that have been reviewed from previous work: to provide a novel...
Heuristic evaluation is an early process to help developers to identify and list down all of the problems and defects of the developed courseware before the application can be released. The evaluation usually involves small group of experts in certain fields, and the process is fast and cheap. This paper discusses the heuristic evaluation of Malay Folktales Animated Courseware for childhood education...
Although Malaysia has a wide variety of folktales, children's knowledge about local folktales are less compared to foreign folktales. Until this moment, not much Malay folktales animation courseware was developed and published in the market, as well as the application for tablet. This paper discusses a preliminary study conducted for the research on developing an animation courseware for Malay folktales...
MathLexic is a multimedia application that is designed to improve mathematical skills of dyslexic children. This research is focused on integration of multimedia elements and implementation of multimedia principles in the application, which is intended to deliver an attractive and acceptable multimedia mathematical application for dyslexics. The application allows dyslexics to interact with the tutorials...
We aim in this project to develop a system for children with intellectual and learning disabilities that supports collaboration, data exploration, communication and creativity. The system offers specific tutorials on basic concepts. It can enhance the communications and learning capabilities of the children. The tutorial contents contains multimedia elements that help the children understand effectively...
The concept of sensation seeking has been extensively studied. However, a few studies have been carried out on the relationship between sensation seeking and digital educational games (DEGs). This paper investigates how sensation seeking influences the design and development of DEGs for children. The results, based on a sample of 115 children in UK, demonstrate significant impacts of sensation seeking...
Arabic Language is the language of the Holy Quran. The language is familiar and crucial to all Muslims world wide and Muslims are highly recommended to understand the language of the holy Quran to ease them when reciting the Quran. The Minister of Education has started introducing Arabic language to Muslim's primary school children since 2005 under the JQAF program. However, the implementation of...
The aim of the paper is to review and analyze research on improving children's English learning with multimedia resources and tools in China, and to propose problems as well trends in them so as to provide reference for successive researchers.
Knowledge of English in the Philippines is important not only in the work place, but as well as in education. English is the primary language of instruction in the Philippines, even in public schools. Students who have difficulty understanding English will also have trouble with the other subjects like Science and Math. However, there is a lack of qualified English school teachers, particularly in...
In latest years there is a consisting trend in creating educational opportunities for schools increasingly rich and involving for children. Constructivism and technology represent an important combination to define innovative educational courses. Storytelling is the fundamental link to convey the use of technology in didactic paths purposely conceived and structured for children, exploiting their...
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