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It is important to bring engineering to young people, and it is better to do so at an early age. In this case, the goal is to show children aged 10–15 years how electromagnetism works, and how we can find it in common tools that surround us. To do so, we are developing a remote laboratory that will be used in the sessions of science and technology in a school. Concept of electromagnetic crane has...
The objective of this paper is to explore new methods of interaction design for enhancing children's cognitive ability. Based on theories of cognitive psychology and combined with concepts of user experience in interaction design, this paper offered a systemic analysis of children's cognitive ability and cognitive development mechanism, outlined the interaction design principles and new methods of...
The mouse has become a kind of children's products with high frequency. Badness operation posture will lead to children's health problem. There are some points often touch mouse in the operation, which include five finger belly, proximal interphalangeal joint, metacarpophalangeal joint, and three contacting points of palm. Appropriate design the location of these points on mouse shape will provide...
We investigate a potentially low-cost multi-user computer pointing interface. Given a choice of four targets arranged on the screen, we looked at what the user's preference is in visiting the targets with a hand-held light source. Our study reveals that our sample group has a preferred starting point when initiating the interaction sequence. In addition, we report how some users contorted their bodies...
In this paper a new vision based interface (VBI) for children with cerebral palsy is presented. The VBI is implemented for the interaction between children and computer. The VBI detects and tracks the movement of the hand, foot or head of the user. These movements are translated into movements of the cursor on the screen of the computer. The evaluation of system user-VBI is based on HAAT model. The...
Dyslexia is a major barrier to success in education and later on the job as reading skills are fundamental for personal competence development. Children with dyslexia have special learning needs (e.g., more teacher support), which currently only specialized institutions can provide. However, this takes children out of their peer group and causes social problems. On the other side, there is general-purpose...
Playing is an important part of daily life interactions as well as a substantial and joyful part in the life of children. It can be relaxing, exciting - children can play a role and it is an important possibility to get in touch with other children. In this paper the setup and results of user trials with a dedicated robot are described. The robot system "PlayROB" , developed by the authors,...
The development of public libraries may have inadvertently brought the age of marginalia to a close but now that digital copies no longer require us to refrain from writing in a shared text, it is possible to create sociable books, texts that sustain communities of readers. How might people respond to opportunities to share their readings through marginalia and how might the process of reading for...
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