The Infona portal uses cookies, i.e. strings of text saved by a browser on the user's device. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their login data. By using the Infona portal the user accepts automatic saving and using this information for portal operation purposes. More information on the subject can be found in the Privacy Policy and Terms of Service. By closing this window the user confirms that they have read the information on cookie usage, and they accept the privacy policy and the way cookies are used by the portal. You can change the cookie settings in your browser.
Augmented reality (AR) is an emerging technology that superimposes digital information directly on top of a user's real world view. AR may have great potential for aiding safe marine navigation, however the devices currently available have significant limitations that prevent them from being practical for marine usage. While suitable devices are still a few years away from the market, we propose that...
Augmented Reality (AR) has become a popular technology for both the public and industries. Serious Games (SG) incorporating pedagogical elements for learning, training, or inform. The creation of SG can use AR techniques for their development, with the prospect of new possibilities due to this integration. A Systematic Literature Mapping (SLM) allows a synthesized view of research carried out in the...
The constant development of scientific and technological forces has led to further exploration and research in various fields. While exploring the real world, scientists have extended their exploration into the virtual world. The emergence of AR technology makes the real world and the virtual world together. The virtual-actual combination has become a new subject. With the growing power of smart phones,...
Strokes have caused physical disability in adults and even in children, all over the world. The motor deficiencies caused by stroke are characterized by paralysis or weakness on the side of the body opposite to that of the brain lesion. This Augmented Reality System developed provides visual feedback of the movement of a virtual arm for motor rehabilitation of the upper limbs. This paper presents...
The inclusion of people with disabilities in the labor market can be a difference in the quality of life of individuals, and to participate equally in society, respecting the rights and obligations is still a challenge. This article presents the development of an immersive system and the evaluation of it focusing on the empowerment of people with intellectual disabilities to labor inclusion. The research...
Autism Spectrum Disorder (ASD) is a behavioral syndrome with different etiologies, deeply affecting the process of child development. Children with ASD have some characteristics in common such as the inability to relate to other people, leading to isolation, communication disorders and obsessive concern for what is unchanging. In addition, these people may experience learning difficulties in various...
In this work, we present an interactive musical game for children, developed using the Unreal Engine 4, with gestural control using the Leap Motion device. To each musical note is assigned a specific gesture to be played with the hand and fingers, so that a virtual puppet can dance according to the music, stimulating the improvement of motor control of children while playing, as well as the learning...
In motor rehabilitation, the search for better methodologies is intense. In parallel, natural interaction technologies are considered to be a nice approach for rehabilitation guidance, as they can provide content for visual feedback in augmented reality. This paper describes an augmented reality physiotherapy rehabilitation system called ARkanoidAR, which was implemented using the Microsoft Kinect...
This work proposes a method that allows the entry of text using the Google Cardboard, for this, uses gestures based on geometric forms and smartwatches. Thus, it is proposed the development of a prototype with the purpose of inserting a letter with no more than two user interactions. Gesture recognition is performed using the incremental recognition algorithm. After recognizing the gestures, they...
One of the important goals of medical augmented reality is to reveal the hidden anatomy, such as a tumor in an organ. However, conveying a hidden tumor's depth to the user effortlessly and precisely is still an unsolved problem. This is especially difficult in monocular laparoscopy. First, the number of available depth cues is in practice limited to only two: occlusion and relative size. Second, exploiting...
One area in which glasses-based augmented reality (AR) is successfully applied in industry is order picking in logistics (pick-byvision). Here, the almost hands-free operation and the direct integration into the digital workflow provided by augmented reality glasses are direct advantages. A common non-AR guidance technique for order picking is pick-by-light. This is an efficient approach for single...
We present an eye-tracking study centered on the shift of focus from digital to physical layer in case of a handheld magic-lens system. In particular, we investigate which variables might affect the occurrence of such events. The experiment involved 35 participants who used a tablet AR application to explore structural behaviour through problem solving exercises. The tablet augmented the physical...
Mixed Reality aims at combining virtual reality with the user's surrounding real environment in a way that they form one, coherent reality. A coherent visual quality is of utmost importance, expressed in measures of e.g. resolution, framerate, and latency for both the real and the virtual domains. For years, researchers have focused on maximizing the quality of the virtual visualization mimicking...
With the development of computers, the Internet and mobile technologies, different needs have emerged for people and different solutions have been discovered to meet these needs. One of the critical areas which are considered as the main factor in creating the tomorrow of human beings where a careful study should be done is the education and teaching. Many technologies are being used and various methods...
Augmented Reality (AR) based applications have existed for some time; however, their true potential in digital marketing remains unexploited. To bridge this gap we create a novel consumer targeting system. First, we analyze consumer interactions on AR-based retail apps to identify her preferred purchase viewpoint during the session. We then target the consumer through a personalized catalog, created...
Advances in technology offer new opportunities for a better understanding of how different disorders affect motor function. Our aim is to explore the potential of augmented reality (AR) using free hand and body tracking to develop engaging games for a uniform, cost-effective and objective evaluation of upper extremity motor dysfunction in different patient groups. Based on the insights from a study...
When working with mobile Augmented Reality (AR) applications, users need to be aware of relevant points of interest (POIs) that are located off-screen. These POIs belong to the context since they are not observable in the 3D first-person AR view on screen. The context in mobile AR can include a large number of POIs including locally dense clusters as in mobile AR applications for production plant...
Augmented Reality (AR) technology is often used for arrangement simulation such as furniture before purchasing. This study focuses on the simulation of product layout in stores and exhibits in museums with show-window. Displaying the virtual information with correct position against real objects is important for realistic experience in AR applications. In this study, we keep the consistency between...
In this poster, we describe The Social AR Continuum, a space that encompasses different dimensions of Augmented Reality (AR) for sharing social experiences. We explore various dimensions, discuss options for each dimension, and brainstorm possible scenarios where these options might be useful. We describe a prototype interface using the contact placement dimension, and report on feedback from potential...
Augmented reality technologies allow people to view and interact with virtual objects that appear alongside physical objects in the real world. For augmented reality applications to be effective, users must be able to accurately perceive the intended real world location of virtual objects. However, when creating augmented reality applications, developers are faced with a variety of design decisions...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.