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Spectral band power features are one of the most widely used features in the studies of electroencephalogram (EEG)-based emotion recognition. The power spectral density of EEG signals is partitioned into different bands such as delta, theta, alpha and beta band etc. Though based on neuroscientific findings, the partition of frequency bands is somewhat on an ad-hoc basis, and the definition of frequency...
In accordance with the resent advancement in Internet of Things (IoT), the needs for IoT experiment platform have been ever increasing. IoT system consists of various technologies such as networking, sensor controller, edge-side computing, server-side big data collections, analysis and their visualizations. An experimental environment that can handle the development and experiments of such an IoT...
Neurofeedback training is one type of the biofeedback training that allows the subject do self-regulation during the training according to his/her real-time brain activities recognized from Electroencephalogram (EEG) and given to him/her through visual, audio or haptic feedback. The Neurofeedback training has been proved to be helpful in improvement of cognitive abilities not only for patients with...
We compare the behavior of avatars in videogames with the expected behavior of humans in smart environments, particularly smart urban environments. As a result of this comparison we conclude that many aspects of controlling an avatar in a game environment will also be seen in controlling human behavior in smart urban environments. We predict a convergence of videogame environments with smart urban...
Fake identities and identity theft are issues whose relevance is increasing in the social network domain. This paper deals with this problem by proposing an innovative approach which combines a collaborative mechanism implementing a trust graph with keystroke-dynamic-recognition techniques to trust identities. The trust of each node is computed on the basis of neighborhood recognition and behavioral...
The use of smart devices has become an integrated part of our everyday life. Communication is now possible any place and any time. The distraction caused by these devices, however, can lead to potentially dangerous situations. To mitigate these situations, various researchers have proposed and developed solutions to analyze the environment and to alert the user if a situation is evaluated dangerous...
Presents the introductory welcome message from the conference proceedings. May include the conference officers' congratulations to all involved with the conference event and publication of the proceedings record.
Classroom attendance check is a contributing factor to student participation and the final success in the courses. Taking attendance by calling out names or passing around an attendance sheet are both time-consuming, and especially the latter is open to easy fraud. As an alternative, RFID, wireless, fingerprint, and iris and face recognition-based methods have been tested and developed for this purpose...
Digital recreations of historical sites and events are important tools both for academic researchers [6,7] and for public interpretation [7,9]. Current 3D visualization and VR technologies enable these recreations to be increasingly immersive and engaging [10,14]. This poster describes a case study based on a mid-twentieth century Chester dance hall, examining the possibilities and limitations of...
This paper presents a modeling method for NPR hair composed of parametric 3D clumps. The clump parameters are not only for modifying a single clump but also for modifying all or large part of clumps similarly and simultaneously, and then a user can create a hairstyle only by adjusting the parameters. Our experiments show that even naive users can model a variety of hairstyles with little effort.
Individual handwriting is an important feature of a person, reflecting his personality, cultural and intellectual level. The possibility of using in the cyberspace a unique manner of writing the text, which is inherent in every person, promotes the strengthening of the personal principle, emphasizes the uniqueness of the individual. The article deals with the problem of constructing individual digital...
Multi-user applications can be complex to develop due to their large or intricate nature. Many of the issues encountered are related to performance and security. These issues are exacerbated when the scale of the application increases. This paper introduces a novel distributed architecture called OpenGL|D (OpenGL Distributed). This technology enables an application to pass through the graphical calls...
Digital holograms are presented as a way to re-present and contextualise works of art that are too valuable or fragile to be transported to, and placed in, a holographic imaging system. The prototype exercise was conducted on Chinese Yuan Dynasty blue-and-white porcelain artefacts. The specific aim of the work was to explore digital holographic printing as an innovative technology to recover detailed...
Accurate motion capture and flexible retargeting of underwater creatures such as fish remain to be difficult due to the long-lasting challenges of marker attachment and feature description for soft bodies in the underwater environment. Despite limited new research progresses appeared in recent years, the fish motion retargeting with a desirable motion pattern in real-time remains elusive. Strongly...
Websites have become a form of information distributors; usage of websites has seen a significant rise in the amount of information circulated on the Internet. Some businesses have created websites that display services the business renders or information about that particular product; businesses make use of the Internet to expand business opportunities or advertise the services they render on a global...
We extend our system for radio astronomical monitoring by a module for numerical modeling of real antennas, based on the laws of wave optics. We use far field approximation, suitable for phased array radio telescopes, searching deep space signals. We have implemented the main computation on GPU, achieving acceleration factor 52 and providing real time performance of the module. Visualization of the...
Because the Internet makes human lives easier, many devices are connected to the Internet daily. The private data of individuals and large companies, including health-related data, user bank accounts, and military and manufacturing data, are increasingly accessible via the Internet. Because almost all data is now accessible through the Internet, protecting these valuable assets has become a major...
Medical training systems often require the use of haptic interaction with deformable models and high visual fidelity. It is necessary to get a compromise between the geometric model and the deformation model in order to achieve the required frame rate for haptic interaction of 1000Hz. Frequently low level geometric models are used to describe the geometry of the object. This produces large data structures...
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