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This paper presents results of an exploratory study that examined the effects of different types of correctness feedback on children's actual and perceived performance with a math app. In the study, forty-flve grade-2 students solved easy, moderate, and hard drill questions with a math app augmented with textual, icon, and emoticon correctness feedback. Results suggested that, for the most part, neither...
This paper studies the first computing education summer camp of its kind in Sweden. Semi-structured interviews were performed with six of the camp's instructors focusing on their teaching experiences in relation to the instructional content and the children. The instructors struggled with meeting the wide range in children's programming experience, suggesting a lack of pedagogical knowledge. The results...
It is sometimes a challenge to access to specific skills assessments and training programs for children with special needs. In the case of visual perception, and more specifically eye-motor coordination, methods like the Frostig one are not adapted to all children. In this paper, we present a two steps co-design process with therapists and children in order to come up with an alternative solution...
Cerebral palsy (CP) is the most common children and adults movement disorder that is associated with life-long disability and multiple impairments. Children with CP demonstrate poor fine and gross motor function due to psychomotor disturbances. Early rehabilitation programs are essential for children with CP and should be appropriate for the age and functional condition of the patients. Robot-assisted...
Internet has become a part of our children's daily activities at home and at school. The benefits of the Internet for children are huge and include education and entertainment. However, the same technologies also pose some risks that parents need to identify and guard against. A lack of awareness can cause children to encounter serious danger and become victims of Internet criminals. To the best of...
In this paper a system for increasing children's safety is proposed. The focus is on the daily route from home to school and vice versa, assuming the use of school buses. IoT paradigm is exploited together with different localization techniques i.e. RFID and GPS, in order to design a solution for parents willing to make certain of their child's following the main steps to school or home, i.e. taking...
With the rapid development of educational information, the market demand for early childhood education software is increasing. But the evaluations of early childhood education softwares have fallen behind the development of software products. In this paper, we take the United States Haugland / Shade as evaluation criteria to evaluate those Apps with great download amount and with better feedbacks...
This paper presents an examination of the impacts involvement in design activities has on Deaf children. Existing research has identified several potential positive impacts of children's involvement in design activities, but such observations have been incidental. In the studies presented here, deliberate observations were made of children's reactions to design sessions. Two design projects have been...
This project used a ECG simulator built upon the Fourier series principle to study the patterns of normal and abnormal (defined as both above and below normal ranges) heart beats and other important ECG parameters for children of differing age groups. Across age groups with normal and abnormal settings, the heart rate is shown as positively correlated with R wave peaks, and inversely correlated with...
This paper presents a literature review of roles played by information and innovative technologies for helping children suffering from Autism Spectrum Disease (ASD). ASD is a pervasive developmental disorder having issues 1with social communication, interests, coordination, attention, and health. People with autism are very sensitive and cannot afford a minor change in their surrounding environment...
The vocabulary definition is of paramount importance in the customization of AAC devices, and it can bebased on core word lists proposals. However, despite having the same purpose, there is no consensus among these core word lists. Therefore, in order to present evidence that helps to decide which list has a better recall, in this paper, 9 core word lists for children were reviewed; in addition, a...
To support the use of virtual environments (VEs) in pediatric rehabilitation, greater understanding of the extent and mechanisms by which practice in a VE might facilitate motor learning as compared to practice in a physical environment (PE) is required. One proposed mechanism is via enhanced user engagement and/or motivation, which may directly influence the quality of motor memory consolidation...
Respiratory tract infections are one of the major complaints in preschool children. The aim of this study was to highlight the particularities of recurrent respiratory tract infections manifested by ETN and pulmonary infections in children. Materials and methods: The authors performed a retrospective study of 148 patients aged between 2 months and 5 years old, hospitalized with the recurrent respiratory...
This paper is focused on the problems and limitations that children with special needs have while playing. These problems can be mental or physical, and both types cause several barriers in the moment of play. The objective of this paper is the development of an educational game, using a microcontroller and some derived components. This solution can transmit to the player different sensations and...
Acute appendicitis is a common surgical disease in children. Standard treatment approach includes surgery and i.v. antibiotics according to local resistance patterns. There are a number of antibiotic regimens currently in use for this disease, however there is no consensus regarding the use of a certain antibiotic protocol. We present our experience with two antibiotic regimens in patients with acute...
Childhood overweight and obesity are related to cardiovascular risk (CVR) factors (hypertension, type 2 diabetes mellitus, abnormal lipid profiles and increased risk of adult obesity and high morbidity and mortality rates. Methods: We performed a retrospective study of 78 overweight and obese children, hospitalized in a Pediatric Clinic from Saint Mary Hospital Iasi, 42 girls and 37 boys. The nutritional...
Recently, the Internet is accessible by the children in the rural area. The purpose of this paper is to understand what affects their true information findings based on the analysis of the survey. Data collection is obtained from the secondary school students (N=237) in Serian, a rural area of Sarawak. A self-administered questionnaire was conducted in three public secondary schools to obtain a socio-demographic...
As the birth rates in Taiwan continue to decline, parents will pay more attention to the coming generation of children and thinking about how to educate them. Many small children spend much time watching television, playing electronic games or using the internet, and less time reading. Pop-up books provide wonderful reading experience with its' interesting interaction and vivid content, becoming an...
The use of touchscreen devices amongst children has dramatically increased in the last 10–15 years. Although there have been some research and studies conducted previously about the use of these technologies by older children and adolescents, there is not enough information about toddlers and preschoolers use of these devices. In this paper, we present a pilot study of 166 parents, who were surveyed...
“Doing Good Deeds!” is a game directed to children with special needs, in pre and elementary school age that aims to promote the development of social skills in different contexts. Structurally, this game has available a set of Avatars that players can choose to represent them. To adapt the game to each child, an administration module was developed, corresponding to the back office of the game, which...
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