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The global need for sustainable development has never been greater. Solutions to provide food, water, energy and economic security to a growing global population that is increasingly coastal will necessarily involve the ocean. Every coastal country should be able to monitor their own waters, share their data as appropriate, and respond to actionable forecasts and information that supports a sustainable...
In industry, the benefit of maturity models is uncontested, and models like CMMI are normally taught in at least advanced Software Engineering courses. However, when not being part of real-world projects, the added values are difficult to be experienced on first hand by our students. In this paper we report on a study and teaching approach where, in three successive semesters and at two different...
Over Several years, we observed that our students were sceptical of Software Engineering practices, because we did not convey the experience and demands of production quality software development. Assessment focused on features delivered, rather than imposing responsibility for longer term `technical debt'. Academics acting as 'uncertain' customers were rejected as malevolent and implausible. Student...
As continuous delivery and continuous integration practices become more prevalent in industry, the need for education in these areas grows. Introducing these topics introduces complexities due to the learning curve of the involved tools and the amount of time available for teaching these topics. Furthermore, there has been limited research into effective teaching practices for incorporating continuous...
Unified Modeling Language (UML) is a modeling standard that has been commonly used in the software industry. However, students face difficulties while learning how to model complete and correct UML diagrams. One of the reasons is the way UML has been taught. In order to improve the effectiveness of learning it is necessary to employ methods in which the students actively take part in the learning...
Software engineering (SE) educators are challenged to balance the scope and depth in their courses to train students in skills which will fulfill the ever-evolving industry needs. Capstone courses are a tool for educators to transfer hands-on experience into practical knowledge and skills of SE students. This paper describes the design of a Casptone course, at Lappeenranta University of Technology...
One of the main challenges in teaching Software Engineering as an undergraduate course is making the need for software processes and documentation obvious. Armed with some knowledge of programming, students may feel inclined to skip any development phase not involving coding. This is most pronounced when dealing with the Requirements Engineering practices. In this paper, we describe a practical approach...
Since its founding in 1989, the Studio-based Master of Software Engineering (MSE) Program at Carnegie Mellon University (CMU) has been a trailblazer in advancing the practice of masters-level professional software engineering education. From its inception, the program was designed around a comprehensive development project, the Studio. The Studio provides students with a team-based, mentored, multi-semester...
Context: Sustainability and sustainable development are emerging trends all around the world. The need for changes is evident and immediate. Problem: In order to address all the technical and social sustainability challenges people need to be educated. So far computer science and software engineering education has not fully answered to this need. Contribution: This paper presents one sustainability-focused...
Teaching software development to undergraduate students is a challenging task. One of the challenges is to secure a high education quality for large numbers of students. Different projects should be easily comparable while allowing for different tasks for different teams to reduce the risk of plagiarism. Our solution is to use an application framework. The student project teams' final applications...
As an emerging approach to support fast delivery of software features with reliable quality, DevOps attracts more and more practitioners and shows the potential to become one of the mainstream approach for software development and operation. Many universities begin to offer DevOps related courses to the students majored in software engineering and computer science. However, as a critical part of a...
Gamification is the application of game-design elements and game principles in non-game contexts. Gamification is a relatively new trend that has been applied in various domains, including Software Engineering. However, few studies have explored the potential of gamification in the context of Software Engineering education. In this paper, we describe an experience of introducing two game elements,...
Distributed Software Development course is a joint project-based course involving three universities, from Croatia, Sweden and Italy, running each year since 2003. Distributed student teams work on all phases of a complex software engineering project, solving several challenges of working in a global environment, thus obtaining a valuable experience for their future careers. The course is very well...
Requirements Engineering (RE) is an essential component of any software development cycle. Understanding and satisfying stakeholder needs and wants is the difference between the success and failure of a product. However, RE is often perceived as a "soft" skill by our students and is often ignored by students who prioritize the learning of coding, testing, and algorithmic thinking. This view...
This article discusses the features and trends of development of the process of implementation of multimedia systems in various fields, research substantiates the basic concepts of multimedia systems, information flow, describes the classification and characterization of information flows and systems. Described container TIAV, which is designed with all the modern features and is aimed at future trends...
Malawi Children's Village (MCV) operates a secondary school of approximately 560 students in Mangochi, Malawi, and its strategic goal is to add computer studies into its curriculum. The first step to achieving this goal is for MCV to establish and sustain a teachers-only computer lab. This case study examines the process by which a team of volunteers identified this as the first step, the team's recommendations...
In the paper are analyzed articles that are indexed on Web of Science with the main topic of the conference “Communication and Information Technologies” (CIT). The articles were chosen the most cited ones. The first step of analysis summarizes statistics of the articles and the second step was oriented to detailed analysis using the software Tovek Tools. The contextual analysis was depicted in the...
Prior work showed that in 2001 and 2003, workers in America who used spreadsheets or databases, and who did programming, earned 9 to 13% more than similar workers who did not use spreadsheets nor did programming. Such a fact, if still true, could help motivate workers to do programming and/or to create spreadsheets. This paper presents a study replicating these analyses using 2012 data. The results...
Despite the popularity of MOOCs in providing opportunities for socialization, collaboration, and professional improvement, there has been little research exploring them in the context of Software Engineering Education (SEE). The purpose of this study is to provide a better understanding of practices and challenges when developing academic software engineering MOOCs. To this end, we research (i) how...
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