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There is a possibility that vast amounts of undersea resources are buried beneath Japanese territorial sea. In order to find these undersea resources, a detailed topography including specific objects and events of seabed should be carefully surveyed. One of effective methods for this is to use seabed visualization technologies, which are applied to an autonomous underwater vehicle (AUV). Therefore,...
Childhood asthma has effectively doubled since 1980 and currently affects about 8% of the U.S. childhood population. Efficiently analyzing quality of air data, which would ultimately improve the information available to parents with children suffering from asthma, is crucial to reduce the likelihood of a serious attack. In order to accomplish this task, the use of low-cost, wearable, environmental...
People with some kind of disability face a high level of difficulty for everyday tasks because, in many cases, accessibility was not considered necessary when the task or process was designed. An example of this scenario is a computer's BIOS configuration screens, which do not consider the specific needs, such as screen readers, of visually impaired people. This paper proposes the idea that it is...
This work proposes a method that allows the entry of text using the Google Cardboard, for this, uses gestures based on geometric forms and smartwatches. Thus, it is proposed the development of a prototype with the purpose of inserting a letter with no more than two user interactions. Gesture recognition is performed using the incremental recognition algorithm. After recognizing the gestures, they...
This paper analyzes the characteristics and functions of exoskeleton-based rehabilitation systems, detailing the reasons why a person tends to use prostheses and the risks to which a person is exposed when suffering an amputation in their body. We show the development of an exoskeleton prototype with adjustable measures for children from 2 to 4 years of age, using embedded electronic systems for the...
Several cases are known where faults in spreadsheets have caused severe losses of money for companies. Besides other factors, the non-existence of advanced testing and debugging mechanisms in environments like MS Excel causes faults in spreadsheets to remain undetected. In this paper we describe the main functionality of the EXQUISITE tool, a software system and add-in to MS Excel that was developed...
End-user programming in smart homes addresses tasks that range from very simple to very complex. In this study we investigate how task complexity impacts performance when using two different visual programing representations: form-filling and data-flow programming. We invited 16 participants to create rules to solve smart-home situations of varying complexity and analyzed their completion rates for...
Nowadays, touch-input devices are widely available. The use of such touch input devices, e.g., large wall-mounted touchscreens in (team) meeting rooms appear appropiate and desirable. Thus, team meetings can change from one-man-presentation-shows towards collaborative and interactive developing of plans and processes via designing and creating its corresponding diagrams. In this paper, we present...
Augmenting video conference with additional visual cues has been studied to improve remote collaboration. A common setup is a person wearing a head-mounted display (HMD) and camera sharing her view of the workspace with a remote collaborator and getting assistance on a real-world task. While this configuration has been extensively studied, there has been little research on how sharing gaze cues might...
In this poster, we describe The Social AR Continuum, a space that encompasses different dimensions of Augmented Reality (AR) for sharing social experiences. We explore various dimensions, discuss options for each dimension, and brainstorm possible scenarios where these options might be useful. We describe a prototype interface using the contact placement dimension, and report on feedback from potential...
Visual end-user programming interfaces are becoming increasingly important in the context of smart homes. This paper describes the comparative evaluation of two prototypes following different approaches: form-filling and data-flow programming. We assessed rule completion time, success, user experience and rule recollection as well as suitability to different user-groups. Participants were significantly...
Program navigation is a critical task for software developers. State-of-the-art tools have been shown to support effective program navigation strategies, and do so by adding widgets, secondary views, and visualizations to the screen. In this work, we build on prior work by exploring what types of navigation can be supported with relatively few interface elements. To that end, we designed and implemented...
Master-slave surgical robots have been studied and developed to support surgeons. Robotic functions such as motion scaling and hand shaking correction can extend the ability of surgeons. However, some problems are remaining in robotic surgery. Operation time which can become the burden to surgeons is still long. Surgeons must assess the situation, decide the next task correctly, and achieve tasks...
The article represents retrospection of special suit (scaphandre, spacesuit) advancement. Chronology of Soviet aviation- and space- suits making, exploitation and technological features of various special suits are considered herein. Historical connections and continuity of technologies of their creation are given. The article contains the results of a new approach in the history of space technology...
It is sometimes a challenge to access to specific skills assessments and training programs for children with special needs. In the case of visual perception, and more specifically eye-motor coordination, methods like the Frostig one are not adapted to all children. In this paper, we present a two steps co-design process with therapists and children in order to come up with an alternative solution...
Augmented Reality is changing education in a dramatic way and it brings a new dimension to teaching and learning practices through amazing visualization of the real world in an interactive environment. The aim of this research is focused at developing a prototype of mobile based Augmented Reality application using Vuforia and Unity which will be helpful and valuable for students in reinforcing their...
While traditional project planning approaches focus on precise scheduling of tasks, the ESSENCE standard proposes a higher-level approach that focuses on monitoring. Hence, a new kind of process visualization that picks up ideas of Kanban boards and physical cards is sketched in the standard. This tool paper presents a dashboard application refining, extending, and implementing these ideas based on...
In this paper, we introduce a digital edition of the Altan Tobchi, a Mongolian historical manuscript written in traditional Mongolian script. The Text Encoding Initiative guidelines were adopted to encode the named entities, commentaries, transcriptions, and interpretations of ancient Mongolian words. Named entities such as personal names and place names were extracted from digitized text by employing...
In the era of the development of mobile technology, direct communication becomes a rare thing between humans to their families, causing the spatial communication between families, be it close family, distant family, or extended family. This can lead to familial relationships disappear, so that the grandchildren do not know their family tree properly. The “Geni.com” app provides a feature to record...
We propose a variation on the 24-hour clock visualization to represent daily health schedules. The area inside the clock is used to display a graph network which helps patients explore and understand the rationale for each health-related scheduled task, such as taking medication. We investigate whether this visualization can be leveraged to increase patient comprehension of personal health schedules...
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