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Beyond providing alternatives to build rubrics, a group of researchers in Tecnológico de Costa Rica found the need to implement best practices in the definition and validation of evaluation rubrics, to encourage the creation of a Higher Education bank of assessment instruments. To achieve this goal, in the Tecnológico de Costa Rica, a teacher training process was established, which includes cooperative-collaborative...
Over the past decade, major advancements in software development have occurred in the global context. Global software development (GSD) is an effective strategy, and many higher educational institutions have been offering GSD courses. These courses are usually organized together with another institution situated in a different location. However, conducting such a course with more than one institution...
Agile methodology is a famous software development methodology. The methodology stresses on adaptation and collaboration between people. Here, software project managers should agree to an idea of putting the right people in the right jobs. This research puts forward an idea of applying Big Five Personality Traits to predict how people suitable for the Agile methodology. A predicting method is driven...
In the changing development industry, training for the project team members is necessary to maintain with the most up-to-date tools and techniques. The software development organizations that provide appropriate training to their employees can expect e a higher quality from their development. In global software development as project members are scattered geographically, the training for the employees...
The recent and fast expansion of OSS (Open-source software) communities has fostered research on how open source projects evolve and how their communities interact. Several research studies show that the inflow of new developers plays an important role in the longevity and the success of OSS projects. Beside that they also discovered that an high percentage of newcomers tend to leave the project because...
Rehabilitation processes follow, as a rule, intensive training programs, composed of repetitive and monotonous tasks for patients. The introduction of serious games in these processes can help in motivating patients, increasing their interest in the exercises to perform. These games should be set taking into account characteristics that are able to stimulate and train cognitive functions as well as...
This paper presents on-going research at one of the pilot school sites involved in the HP- National Education Technology Assessment (HP-NETa) project which investigates innovative ways of collecting and understanding learning outcome data that emerge from effective technology implementation in the classroom. This paper reflects on teachers' initial self-reported level of Information Communication...
For a decade or so, academic researchers and practitioners working in the field of software engineering have realized that in order to decrease the failure rate of software project development there is a need to make current practices of risk management more effective. The objective of this study is to explore how academia can play a significant role in making the current practices of software project...
Production test is a significant driver of semiconductor manufacturing cost. Parallel with the advances of semiconductor fabrication, the need for a pool of talented product and test engineers is significantly increasing. This paper describes the academia-industries collaboration effort in developing an analogue electronic test and product engineering to boost-up technical competencies of electronic...
Software distribution and installation is a logistical issue for large enterprises. Web applications are often a good solution because users can instantly receive application updates on any device without needing special permissions to install them on their hardware. Until recently, it was not possible to create 3D multiuser virtual environment-based web applications that didn't require installing...
Scientific Computing Infrastructure and related technologies developing for national research community in Moldova will link existing and upcoming computational facilities in a common infrastructure that has perspective to be integrated in top-level European computational eInfrastructure, and it will provide access to modern computational resources to wide range of researchers and attract new research...
Agile teams advocates face-to-face conversation, frequent communication and close collaboration between team members in order to work together as one team. In distributed software development, however, separation through space, time and culture affects the ability of the members of a distributed team to work together as one team. Through a Grounded Theory study that involved 55 participants from 38...
Global nature of multinational organizations pose a different set of challenges in an effective adoption of software engineering tools. Software projects are spread across multiple geographies and tools are deployed globally in these organizations. Global tool deployment is often motivated by an attractive enterprise cost of the tool. Moreover, it helps in harmonizing practices across development...
Work-item notifications alert the team collaborating on a work-item about any update to the work-item (e.g., addition of comments, change in status). However, as software professionals get involved with multiple tasks in project(s), they are inundated by too many notifications from the work-item tool. Users are upset that they often miss the notifications that solicit their response in the crowd of...
Communication and collaboration skills are very important for Software Engineering practitioners. The practitioner who possesses these skills, as well as solid technical knowledge, will possibly perform his activities in a more efficient way. Generally, people acquire these skills through experience. However what can happen when we emphasize training this kind of skills during Software Engineering...
This paper reports the planned implementation for a NSF sponsored study that is being undertaken to examine whether effective use of instructional technology, specifically slate enabled technology, has an impact on the innovative thinking skills among engineering undergraduates enrolled in large lecture classes. The methodology used in this study a quasi-experimental mixed method approach utilizing...
Software development teams need highly valuable knowledge to carry out knowledge-intensive development activities. Agile teams are cross-functional teams that promote sharing of project-specific knowledge through frequent face-to-face interaction, effective communication and customer collaboration. Knowledge sharing is difficult for distributed Agile teams due to spatial, temporal, and cultural barriers,...
The software used by flight controllers in NASA's Mission Control is made up of monolithic applications--a paradigm that comes with limitations. Each application is its own self contained world, limiting the granularity of collaboration to the application or screen level, and creating functional stovepipes and information redundancies. Applications are difficult to modify, they require recoding and...
TREG is a training game which simulates various activities in software requirements workshop technique based on the book “Requirements by Collaboration”. It was developed in Second Life, a virtual world that gives the possibility to create an immersive collaborative educational experience. This study evaluated TREG using the usability metrics for games: interface, game mechanisms and game play. The...
The introduction and rapid growth of social computing into educational practices has encouraged the development of the networked learning through a careful evaluation of the “social nature” of digital applications that implement interaction and collaboration among network users. This evolution is reflected in the Virtual Learning Environments (VLE) systems and supports the progress to online shared...
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