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The problem of research is that there are challenges and obstacles that have emerged in distance education. It is an electronic system that allows the interaction between the teacher and the learner through a full presentation of the educational content of the courses. The modern means of computers 'networks and media are used. Education seeks to develop 'and develop it has faced some obstacles and...
Recently, the interactive learning environment has received more and more attention. In this paper, we introduce a cloud-terminal integration learning platform, which is developed by our group, and design a blended learning mode, which enables the platform to be used by the blended learning. Finally, we verify the effect of the platform using the course "Digital teaching system development".
Research on educational e-courses that contain only a series of motivating elements of computer games but do not include playing computer games has intensified since 2010 [1] [6]. This field of research is called gamification and represents the use of game elements (mechanics, dynamics and aesthetics) in a field (education, marketing etc.) that is not a computer game. A review of literature related...
In this study is explored the changing path of e-Learning discipline since its appearance to nowadays. E-Learning has evolved in different ways in different sectors therefore it might have different implications in certain periods of time in certain sector. A small number of things have changed in the last half century as much as the way we learn. Consequently, a significant research is going on throughout...
The paper evaluates acceptance and usage of an approved Learning Management System (LMS) amongst academics at a leading University of Technology. A total of 111 academics with teaching responsibility participated in the research through an electronic survey (e-survey) followed by semi-structured interviews. The findings reveal a gap between high acceptance and low actual usage, which appears to contradict...
Due to the opportunities provided by the Internet, people are taking advantage of e-learning courses and enormous research efforts have been dedicated to the development of e-learning systems. So far, many e-learning systems are proposed and used practically. However, in these systems the e-learning completion rate is low. One of the reasons is the low study desire and motivation. In this work, we...
In blended learning, learners' interest is closely related to whether they can successfully finish their studies. In order to study on learners' interest, we adopt situated cognition theory as the theoretical basis, and carried out data mining for learners' online behaviors, as well as the analysis of brain cognitive experiment data. Then brain mechanism for context learning interest and online operation...
This paper proposes an approach of recommending micro-learning path based on improved ant colony optimization algorithm. Micro-learning is a new learning style, which can be used to support learning in short time because of its micro-learning units. Each micro-learning unit consists of a small knowledge unit that can be learned at fragmented time. Meanwhile, micro-learning is more flexible than other...
Pen and paper remain the preferred tools for solving mathematical problems — despite the fact that paper derivations are very challenging to master and are limited by the static nature of paper. While traditional computer algebra systems are not geared towards the need of learners, dynamic algebra notation systems (DANS) that bring derivations into the digital space without sacrificing the user agency...
To diminish the digital divide in remote areas, the Ministry of Education in Taiwan initiates the I-Taiwan Projects, providing a digital tutoring program with the platform for synchronously teaching and learning. The program recruited and trained college and university students for online teaching of elementary and junior high school students living in remote towns and villages. Despite the great...
Higher educational institutions have made asubstantial investment in the adoption of LearningManagement Systems to enhance their learning and teachingactivities, however, these systems are not used by the facultymembers with their fullest capabilities. This research mainlyaims to verify the key factors that affect learningmanagement system (LMS) adoption by instructors inPalestinian universities and...
The spread of scientific knowledge was most marked in recent decades with the advent of distance education. It was possible because advances like the Internet and the development of Learning Management Systems (LMS) were improved increasingly. However, the large amount of information available is not sufficient to ensure the development of future learners in technical disciplines, such as Computer...
At present the institutions of higher learning attempt to be competitive for their applicants. Therefore, they look for new ways of attracting them. One of the ways is also the efficient use of modern technologies since the young generation entering these institutions is the so-called digital natives who perceive technologies as an inseparable part of their lives. The purpose of this article is to...
Open source e-Learning system is an alternative learning environment in high education to support conventional learning to be more efficient. Most of e-Learning systems are multi platform systems over intranet/internet. High education institutions such as universities have to implement such system to support learning process. E-Learning system has to be suitable with the needs and characteristics...
This paper tries to present authors vision on how to transmit knowledge to the current generation of students, using technologies and new methods, so that the future graduates knows how to think and to solve problems, how to propose and implement projects, not only to read and memories what they read without understanding anything. More than that authors try to suggest ideas to help future graduates...
In this article we study the negative effects of applying motivating e-Learning tools as a method to increase students' engagement through their learning process. In particular, we demonstrate that increasing students' motivation can have a negative effect on students' efficiency if they engage with the applications in a wrong way. In our carried out experience, we have used a virtual reconstruction...
Cloud computing has been identified as a new paradigm in the field of computer networks services and has changed the way businesses interact with IT services by offering a strong base of virtualized services in both hardware and software platforms while delivering different on demand business models. This paper presents a new model of Cloud computing combined with E-Learning in schools and universities...
The development of e-learning products and provision of e-learning opportunities is one of the most rapidly expanding areas of education and training. The growth of e-learning application is accelerating through both offline and online system. These innovative systems are changing the face of learning as we know it. However, what is known about these innovative approaches to training has been limited...
E-Learning is widely accepted to be the next generation of learning approach with extended features, while technology and theory step forward. However, the current model of e-Learning system lacks the scalable and sustainable infrastructure to support extended features. In this paper, we discuss the technical challenges faced in e-Learning and some common problems concerned by content providers. After...
Nowadays, mobile computing is the norm of everyday life. People use mobile device such as iPhone communicate with each other by email, WhatsApp and WeChat etc., by video conference with Skype, and by eLearning with Blackboard etc. However, seldom people use mobile device to practice music, and there is not yet a standard methodology for people to do eLearning for music with a mobile device. This paper...
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