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This paper introduces an open-source HEVC video call application called Kvazzup. This academic proposal is the first HEVC-based end-to-end video call system with a user-friendly Graphical User Interface for call management. Kvazzup is built on the Qt framework and it makes use of four open-source tools: Kvazaar for HEVC encoding, OpenHEVC for HEVC decoding, Opus codec for audio coding, and Live555...
The recent light field imaging technology has been attracting a lot of interests due to its potential applications in a large number of areas including Virtual Reality, Augmented Reality (VR/AR), Teleconferencing, and E-learning. Light Field (LF) data is able to provide rich visual information such as scene rendering with changes in depth of field, viewpoint, and focal length. However, Light Field...
In this paper, we introduce a new hardware platform that mimics a compound eye of an insect and propose an algorithm to detect objects using it. The compound eye camera has a wide viewing angle and simulates a number of single eyes on its hemisphere. Each single eye is an elementary unit to acquire visual inputs. Visual information from single eyes is hierarchically merged to estimate objectness....
Encoding spatio-temporally varying textures is challenging for standardised video encoders, with significantly more bits required for textured blocks compared to non-textured blocks. It is therefore beneficial to understand video textures in terms of both their spatio-temporal characteristics and their encoding statistics in order to optimize coding modes and performance. To this end, we examine the...
Current light field compression techniques lack robustness to handle both rate-distortion optimized motion compensation as well as latency during the encoding and decoding process. This paper focuses on a contribution approach that uses advanced frame prediction with affine and translational motion models and optimized view prediction structures. This method allows a significant compression performance...
Currently, more and more 360-degree videos (or 360 videos for short) are being provided via the Internet. This kind of videos can render a virtual reality (VR) environment via a head-mounted display (HMD). However, understanding the quality of experience (QoE) of 360 videos is a big challenge because user experience in VR is a very complex phenomenon. In this paper, the QoE of 360 videos is considered...
The representation of data in terms of its statistical properties is valuable in many applications. This work uses statistics obtained from 4D scene geometry to characterize, in terms of redundancy, the content produced by lenslet-based light field cameras and by high-density arrays of cameras for the JPEG Pleno Call for Proposals on Light Field Coding. This paper proposes a novel so-called geometric...
This article proposes a laser beam encoding method that is used to control an augmented reality system. Experiments were performed using a red laser emitting a wavelength of λ = 650 nm and a power of P = 3 mW. The purpose of the study was to investigate the methods of modulation and demodulation of the encoded laser signal, and to examine the influence of parameters such as laser pulse duration, camera...
Structured light techniques have received increased attention for depth estimation as they are robust and accurate. In this paper, we propose a method for camera-projector calibration which is required for structured light based depth estimation. We also propose enhancements to the existing hierarchical orthogonal coding (HOC) technique. The proposed space calibration technique is simple and fast...
Recently, RGB-D cameras have been widely used to perform 6-D pose estimation of target objects for robotic manipulation. Such applications require accuracy shape measurements for 3-D modeling of the objects. In this work, we develop an RGB-D camera based on the structured light (SL) techniques with gray-code encoding and decoding. The intrinsic and extrinsic parameters of the camera system are determined...
Quantum Key Distribution (QKD) provides a secure way of generating shared cryptographic keys between a sender (Alice) and a receiver (Bob). The original BB84 protocol uses a two-dimensional polarization basis, limiting the information content of a single photon to 1 bit. Using the transverse position of single photons as one basis and the Fourier space as a second basis, one can construct a pair of...
Biometrics is a growing research field due to an increasing demand for safety and security in both the public and private. Biometric recognition refers to the identification of a person by analyzing its physiological and/or behavioral traits. Among several physiological traits, palmprint has become an attractive characteristic due to its reliability, flexibility, stability, non-intrusiveness and discriminating...
Numerous methods have been proposed for person re-identification, most of which however neglect the matching efficiency. Recently, several hashing based approaches have been developed to make re-identification more scalable for large-scale gallery sets. Despite their efficiency, these works ignore cross-camera variations, which severely deteriorate the final matching accuracy. To address the above...
We present a novel method that allows for simultaneous geometric and radiometric calibration of a projector-camera pair. It is simple and does not require specialized hardware. We prewarp and align a specially designed projection pattern onto a printed pattern of different colorimetric properties. After capturing the patterns in several orientations, we perform geometric calibration by estimating...
In digital fringe projection (DFP) techniques, invalid points such as shadows and background cause ambiguity to the measurement. Manually segmenting the object and invalid points is time-wasting, and the improper selection of threshold makes errors in the measurement. In this paper, we propose an automatic threshold selection technique based on both modulation histogram and intensity histogram, which...
Iris recognition offers unique pattern as a biometric authentication. Iris has advantages in term of universality, distinctiveness, permanence, and collectability. This research proposed implementation of half polar iris localization and normalization to improve performance of iris recognition that is detected using modified low cost camera. In the development phase dataset from CASIA-IrisV1 is used...
Lenslet images that record both spatial and angular light radiance in a super high definition with distinct macropixel structures desire efficient compression methods for promoting the applications of handheld plenoptic cameras urgently. In this paper, a lenslet image compression method is proposed. First, a reversible image reshaping and adaptive interpolation is proposed to align the macropixel...
360° video consists of images capturing the complete scene as seen from a single point in any direction. In contrast to conventional images, 360° images cannot be natively represented in a planar fashion. Consequently, video created from a sequence of 360° images suffers from geometric distortions. These are caused by mapping of the images from a sphere in 3D space to a planar image. This paper introduces...
Person re-identification is known as matching an individual captured in one or more cameras using a gallery of provided candidates from a different camera view. It is a hard task owing to variations in illumination, viewpoints, poses and small number of annotated training individuals. For obtaining the proper distance metrics, we propose a novel approach based on dictionary learning. Our method decomposes...
This paper presents a structured light stand-alone 3D camera comprised of high speed embedded projector, high frame rate machine vision camera and on-board computer. Hierarchical Orthogonal Coding (HOC) is used for structured light patterns and Boundary Inheritance Codec [3] is used for decoding the HOC patterns. The proposed solution provides highly accurate 3D point cloud with less weight and smaller...
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